V-Ray 3.3 for 3ds Max came out in the last days of 2015 and the new free update brought a real present of to the rendering artists with new and drastically improved features. Including 20-50% faster rendering for most scenes and introducing a new variance-based adaptive sampler (VBAS) for more uniform noise distribution, faster setup, and improved imagery for VR, VFX, and arch-viz workflows.

Chaos Group’s CG Specialist Simeon Balabanov will take you on a comprehensive tour through the details of the Variance-Based Adaptive Sampling, the added ray-traced rounded corners, the new Sky Model and Aerial Perspective, the stochastic flakes and the impressive, greatly upgraded V-Ray Clipper. All in all there are 25 new features and updates in V-Ray 3.3 for 3ds Max and Simeon will take his time to demonstrate you everything through production-based scenes and scenarios.

Event Date: May 25, 2016
Event Location : Webinar